Final Fantasy Tactics Advance gets two native recompilations in a week, for Windows, Linux and Android
Two unrelated fan projects turned the GBA tactics game into native programs between 9 and 12 October, each on a different GBA recompiler. Both need your own US ROM and are early previews.
AI-drafted from 4 sources. This story was written with AI from the outside reporting listed under Sources, and checked by automated tools before it went up. The originals have the full detail.
Final Fantasy Tactics Advance, Square's 2003 Game Boy Advance strategy game, has gone from no native ports to two in the space of a few days. Both are fan projects on GitHub, both happen to be called FFTARecomp, and they were built separately on two different GBA static recompilers. Neither contains any game data: each asks for your own dump of the US release.
A Windows build with a one-click installer
Jorge262007's FFTARecomp appeared on 10 October with a Windows pre-release. The release is tagged v1.0, although its notes call it v0.1.0 (preview). It is written in Rust and based on JRickey's gba-recomp. Rather than ship recompiled code, the installer asks for your ROM and builds the game on your own PC, which is why the download includes a compiler toolchain, w64devkit, and why the README warns that the first install takes several minutes and makes the machine work hard.
The README lists widescreen at 16:10, 16:9 (the default), 20:9, 21:9 and an experimental 32:9, video and audio options, fast forward and remappable controls, and says no console BIOS is needed. The executables are not code-signed, so Windows SmartScreen or antivirus software may warn about them, and the author links a VirusTotal report from the release page.
Linux and Android on gbarecomp
The second project, by james2doyle, was created on 9 October and published its first public release, v1.5, on 12 October. It runs on Linux x64 and on Android arm64 phones, and it is built on gbarecomp, the GBA recompiler framework from Matthew Stanley (mstan on GitHub). Instead of asking for a BIOS dump, it bundles emibios, a clean-room replacement that can be freely redistributed.
The README describes strict fully-static execution, meaning no interpreter fallback on any path the game runs, plus a validated widescreen view up to 448 pixels wide, screen simulation modes for the GBA's different displays, touchscreen controls on Android, save states and cartridge saves. It calls the build an experimental preview and asks players to back up important saves. The Android APK is debug-signed for now, so later versions may need a reinstall.
Both projects check the ROM before use and only accept the US version of the game. Neither is affiliated with Square Enix or Nintendo.
Sources
- Jorge262007/FFTARecomp (GitHub)
- FFTARecomp releases (GitHub)
- james2doyle/ffta-recomp (GitHub)
- FFTARecomp v1.5, first public release (GitHub)
Image: Jorge262007