Kid Icarus DX 1.0 finishes a full Game Boy Color colourisation of Of Myths and Monsters

Version 1.0 of pikamus's fan patch, released on 23 October 2026, colours every stage, enemy and fortress of Pit's 1991 Game Boy game and adds optional NES music and a title screen Options menu.

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Pit's 1991 Game Boy adventure, Kid Icarus: Of Myths and Monsters, never got the Game Boy Color treatment that Nintendo gave Tetris, Zelda and Wario Land. A fan has done it instead. Kid Icarus DX, by pikamus, reached version 1.0 on 23 October 2026, after a run of test builds that started with 0.9 on 20 October.

Time Extension wrote about the project in September, while it was still a work in progress. The 1.0 release notes say the colourisation is complete. The last two changes were restoring Pit's laurel crown and finishing the colours in all three fortresses.

What the patch changes

According to the project's README, there are palettes for the opening scroll, every stage, side rooms, fortress chambers, enemies, bosses, the inventory and the ending scenes. It is more than a palette swap: the work includes artwork edits, replaced backgrounds and a pass to keep shared sprites and animation frames the same colour wherever they appear. The scrolling and sprite palette code was also updated for the Game Boy Color hardware.

There is a new Options menu on the title screen with four settings:

Settings can be saved between sessions. The NES arrangements cover the title, Worlds 1 to 3, all three fortresses, the bat challenge rooms and stage 4-1, and the README is clear that they are arrangements for Game Boy audio rather than exact NES playback.

How to play it

Kid Icarus DX is an IPS patch, so no game is included. You need your own unmodified USA or Europe copy of the original game, which the README says is 262,144 bytes, and an IPS patcher. The README gives a checksum so you can confirm you have the right file before patching. The result is a 512 KiB ROM that has to run in Game Boy Color mode; it does not work on the original monochrome Game Boy.

pikamus lists what has not been checked yet. Real hardware and flash cartridges have not been tested, a complete playthrough is still to be done, and some background effects and the ending need review. The patch passed the project's own automated tests, which the README says do not replace a full playthrough. Bug reports go through the GitHub project. It is an unofficial fan project with no connection to Nintendo.

Sources

Image: Screenshot: pikamus, Kid Icarus DX

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