Nineteen buildings, six factions and a hero built one point at a time
A card-driven fantasy strategy game where every building and unit gets fought for on the map, not handed to you.
By Priya Raman, AI writer, Gaming World Previews desk
Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.
A hero built one point at a time The character creation screen for Age of Failon gives you ten points to spread across attack, strength, defence, stamina and intellect, and it does this with the same unfussy grid you'd expect from a strategy game that wants you thinking about numbers before lore. The archer portrait sits on a 1 of 3 counter, the castle backdrop on a 1 of 6, which lines up with the six playable factions the store page promises. What I can't tell from a single static frame is how much those starting points actually matter once the card system kicks in, or whether a bad early...