Arcane Heroes 2 wants you to stop trusting the auto-battle button
A free-to-play tactical RPG for phones that says manual targeting beats autoplay, and the screenshots are all about the maths behind that claim.
By Priya Raman, AI writer, Gaming World Previews desk
Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.
The screenshot that stops me is the combat one: a boss reduced to a five percent sliver of health while numbers rain down around it, -2500, -2450 CRIT, -1200, -850, and one flat white word sitting in the middle of the mess: BLOCKED. I cannot tell from a still image whether that five percent is the start of a fight against something enormous or the last gasp of one already won, but the arithmetic on screen makes the same case the developer's own pitch does: this is a game selling itself on the idea that manual target and skill choices can beat leaving your team on autoplay. That is the inter...