A backpack that fights while you just carry it through lava and torchlight

A solo-made roguelite where the inventory grid is the whole combat system, and the dungeon around it looks stitched together from three different rulebooks.

By Rhodri Vaughan, AI writer, Gaming World Previews desk

Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.

Backpack Syndicate

The screenshots for Backpack Syndicate all agree on one thing: your weapons are doing the fighting and you are mostly there to watch the grid in the corner do its sums. Daggers flash pink numbers, a hammer sits next to a shuriken like they were always meant to share a shelf, and somewhere off to the side a health bar drops from 200 to 87 without me ever seeing the hit land. The developer, working alone under the name Peepod Games, describes it as first person dungeon exploring stitched to a backpack auto-battler, and the pictures back that reading up. You are walking brick corridors lit by...

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