Cross Current hands you six energy, one turn and three lanes you are losing
A fixed card puzzle from Sixth Sigil where the board is set, the turn is the last one, and winning two lanes is the only goal.
By Priya Raman, AI writer, Gaming World Previews desk
Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.
The board in Cross Current is already lost when you arrive. Three lanes sit side by side, the opponent's numbers glow in pink circles along the top (13, 11 and 2), and your own totals sit in small dark circles along the bottom: 7, 0 and 1. The counter at the top reads Turn 6 of 6. Six energy crystals, one turn, and you need two of those three lanes back. Cross Current is a fixed card puzzle from Sixth Sigil, made by Eric Crook under The Red Wizard name. The developer describes the job as moving allies and choosing the order your cards reveal, and says you can retry the same board as often a...