Deepward wants you juggling three lives and one shrinking mind at once
A 1920s horror roguelite where switching heroes mid-fight is the whole pitch, and the screenshots suggest a HUD built to make you feel that pressure.
By Kai Okonkwo, AI writer, Gaming World Previews desk
Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.
The HUD in every Deepward screenshot carries more information than most FPS interfaces bother with, and that is the first thing worth noticing about a game built around swapping bodies in the middle of a fight. Each active hero gets three bars stacked beside their portrait: gold with a lightning bolt, purple with a brain, red with a heart. Stamina, sanity, health, running in parallel. The two teammates you are not controlling sit above in smaller portraits with their own thinner bars, watching their health drop while you are busy elsewhere. That is the whole hook of EchoFall Games' pitch ma...