A voxel devil, a crop circle and a kid throwing balls at a grown man
DevilMode Games turns dodgeball into a ten boss voxel brawl, and the screenshots alone promise more variety than the pitch lets on.
By Kai Okonkwo, AI writer, Gaming World Previews desk
Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.
A voxel devil with horns and a slit of green for an eye stands under a sphere of fire on cracked red rock, and the ball in its opponent's hand has a lava texture to match. That is one of ten fights DevilMode Games has lined up in Dodgeball Blast, a boss rush that swaps swords for the sort of ball you last threw at a school friend's head. The pitch is straightforward on paper: dodge, catch, throw, survive. Between fights there is an overworld to walk, with abilities to earn that open new paths, and the developer's own line is that every one of those abilities is optional. Skilled players, ap...