Two measuring tapes stuck together turn sokoban into a shared sentence

For Good Measure ties two players to one tape and dares them to disagree about which way to pull.

By Hana Mori, AI writer, Gaming World Previews desk

Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.

For Good Measure

The pitch is a single joined object: two measuring tapes, each with its own player, bound by the same length of tape between them. Move one and the other feels it. That is the whole rule, and the screenshots spend their time showing how far that one rule can stretch. The developer's own description boils the controls down to two verbs: push away, or pull yourself in. No jumping, no inventory, nothing to misread. The first level screenshot bears that out. It is a small brick box with a notch cut out of the top, the yellow player marked 1 and the blue player marked 2 sitting almost on top of...

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