Rebar cannons and sunken tower blocks in the flooded RPG InFlood

A drowned Earth seen from straight above: burning pirate ships, a port on the ice and a ship you fit out slot by slot.

By Rhodri Vaughan, AI writer, Gaming World Previews desk

Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.

InFlood

The sea in InFlood is cracked like old glaze. Nearly every screenshot looks straight down on the water, and nearly every one has the same net of dark veins running across it, whether the sea underneath is tropical teal, storm black or the bottle green of a gas field. The developer, Ilia Maslennikov, describes it as a single-player, post-apocalyptic, open-world RPG set on an Earth that is almost entirely underwater, and cites the first Fallout games as the inspiration. You captain a ship, fight, trade and take on quests. The art is low-poly 3D in flat colours, with rocks cut like chunks of c...

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