This city only shows you a memory once, then the door shuts behind you
A first-person exploration horror about a canoe trip that ends in a city built from memory, where High Road Stories dares you not to look too closely.
By Nell Brannigan, AI writer, Gaming World Previews desk
Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.
The first image I have of The Memphis Chronicles is just the title, lettering the colour of pond algae and rust against a sky full of static, and it tells you almost everything about the register this game wants before a single corridor opens. This is not a game chasing jump scares. It is chasing the feeling of walking into a room you half remember and not being sure whether that is comforting or wrong. According to the studio, you surface from a canoe trip gone wrong into a city called Memphis, built from layers of your own memory and somebody else's. The screenshots back that claim up in...