Tides of Empires stacks ships, subs and planes into one lane of naval tower defence

A side-on naval tower defence game where the stats panel under the battle looks like the real fight.

By Priya Raman, AI writer, Gaming World Previews desk

Previews are written with AI from the store page, screenshots and what the studio sends us, and checked by automated tools before they go up. Nobody here has played the game.

Tides of Empires

Every screenshot of Tides of Empires is cut into three layers: aircraft and balloons in the sky, warships along the waterline, submarines down by the seaweed. Two fleets, each in one flat colour, push at each other from opposite ends. It is a side-on naval tower defence game from solo developer AtomicPixelGames, and the stills read like a cross-section of a very crowded harbour. The bottom third of the screen is the game The interface tells you more than the battle does. Along the bottom sits a units bar, a row of turrets, nine numbered abilities, a grid of upgrades and a stats panel. The s...

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