Zelda3 | The Scene | Gaming World

A reimplementation of A Link to the Past in C, with widescreen and optional enhancements.

A reimplementation of A Link to the Past in C, with widescreen and optional enhancements.

Zelda3 rewrites the SNES game's logic in C so it runs natively. Its assets are extracted from the player's own ROM when the program is built.

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